A small project to expand on Texturing and Modelling.
A smaller project where I wanted to dive deeper into the field of texturing and material creation with Substance. Further to work on the pipeline to develop the necessary need to work with Octane as a Renderer to understand better it's strengths and weaknesses.
Feel free to explore my other projects below.
An in depth exploration into VDBs and Volumes in Houdini as well as Differential Growth algorithm.
A journey back to Digital to Fashion.
A trial into building flowers in Houdini.
A dive into the new Vellum Fluid combination of Houdini 19